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MindsEyE

Build A Rocket Boy · 2018–2026 · Unreal Engine 5 · Lua · Associate → Lead Technical Designer

Overview

MindsEye is an action-adventure shooter that follows Jacob Diaz as he tries to make sense of his memory gaps and flashbacks, all centred around a neural implant and the company that created it. Over eight years, I worked on an array of features that shipped in the final game on PS5, Xbox Series X|S and PC, spanning tools programming, system design, gameplay scripting, level design, the live-ops pipeline and in-house tool integration. Along the way the project moved engine mid-production, from Lumberyard to Unreal Engine 4 and then Unreal Engine 5.

What I Built

Lessons